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CG computer graphics NOTES and PAPERS with syllabus mdu btech free download - admin - 02-27-2015 DOWNLOAD ALL PREVIOUS YEAR PAPERS HERE of both old and new scheme
SYLLABUS:- Section-A Introduction to Computer Graphics: What is Computer Graphics, Computer Graphics Applications, Computer Graphics Hardware and software, Two dimensional Graphics Primitives: Points and Lines, Line drawing algorithms: DDA, Bresenham’s; Circle drawing algorithms: Using polar coordinates, Bresenham’s circle drawing, mid point circle drawing algorithm; Filled area algorithms: Scanline: Polygon filling algorithm, boundary filled algorithm. Section-B Two/Three Dimensional Viewing: The 2-D viewing pipeline, windows, viewports, window to view port mapping; Clipping: point, clipping line (algorithms):- 4 bit code algorithm, Sutherland cohen algorithm, parametric line clipping algorithm (Cyrus Beck). Polygon clipping algorithm: Sutherland-Hodgeman polygon clipping algorithm. Two dimensional transformations: transformations, translation, scaling, rotation, reflection, composite transformation. Three dimensional transformations: Three dimensional graphics concept, Matrix representation of 3-D Transformations, Composition of 3-D transformation. Section-C Viewing in 3D: Projections, types of projections, the mathematics of planner geometric projections, coordinate systems. Hidden surface removal: Introduction to hidden surface removal. The Z- buffer algorithm, scanline algorithm, area sub-division algorithm. Representing Curves and Surfaces: Parametric representation of curves: Bezier curves, BSpline curves. Parametric representation of surfaces; Interpolation method. Section-D Illumination, shading, image manipulation: Illumination models, shading models for polygons, shadows, transparency. What is an image? Filtering, image processing, geometric transformation of images. |