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Full Version: Computer Graphics IPU BCA notes and paper free download
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QUESTION PAPERS:-

SYLLABUS:-

UNIT–I
Introduction: The Advantages of Interactive Graphics, Representative Uses of Computer Graphics, Classification of Applications, Development of Hardware and Software for Computer Graphics, Conceptual Framework for Interactive Graphics. Overview, Scan Converting Lines, Scan Converting Circles, Scan Converting Ellipses. Graphics Hardware Hardcopy Technologies, Display Technologies, Raster-Scan Display Systems, The Video Controller, Random-Scan Display Processor, Input Devices for Operator Interaction, Image Scanners, Antialiasing. Clipping Cohen- Sutherland Algorithm, Cyrus-Beck Algorithm, Midpoint Subdivision algorithm.

UNIT–II 
Geometrical Transformations 2D Transformations, Homogeneous Coordinates and Matrix Representation of 2D Transformations, Composition of 2D Transformations, The Window-to-Viewport Transformation, Efficiency, Matrix Representation of 3D Transformations, Transformations as a Change in Coordinate System.

UNIT–III 
Representing Curves & Surfaces Polygon Meshes, Parametric Cubic Curves Solid Modeling Representing Solids, Regularized Boolean Set Operations, Primitive Instancing, Sweep Representations, Boundary Representations, Spatial Partitioning Representations, Constructive Solid Geometry, Comparison of Representations, User Interfaces for Solid Modeling.

UNIT–IV 
Three Dimensional Viewing: Introduction, Representation of Three-dimensional objects, Projections, Parallel projections: Orthographic Projections, Oblique Projections. Perspective Projection, Three dimensional clipping, Three-dimensional Cohen-Sutherland clipping algorithm. Hidden Surface Removal: Depth-Buffer(z-buffer) method, Depth-sorting Method(Painter’s algorithm)